This is the Camera Obscura from the game Project Zero (Fatal Frame). This model was a bit challenging to make as I had to hunt down references of the camera from both in-game photage as well as promotional pictures. As the game is quite old, the references that exists are quite low-res. So I had to make due with these and make the model as correct and detailed as possible. The patterns on the sides of the camera are hand-painted by me. Models (both high-res and low-res) are made in Maya. Textures are made in Quixel and the camera is rendered in Marmoset Toolbag.